Build

Browse Items
McGinnis
McGinnis●●●
hero_forge
0/12 active · 0 items
Boon Level00 ability pts
0/0 pts used0 souls
Ultimate unlocks at boon 7
Weapon Stats
Bullet Damage6.1+0.17/boon
Light Melee50+1.58/boon
Heavy Melee116+1.58/boon
Vitality Stats
Max Health780+52/boon
Health Regen2
Move Speed6.7
Spirit Stats
Spirit Power0+1.1/boon

Abilities

0/0 pts used · 1/4 slots
  • Mini Turret
    Mini Turret
    ☆×0.42 · 18s CD · 24 dmg/s
    0/3
  • Medicinal Specter
    Medicinal Specter
    50s CD
    🔒 1,100
  • Spectral Wall
    Spectral Wall
    ☆×0.731203 · 50s CD · 60 dmg
    🔒 2,000
  • Heavy Barrage
    Heavy Barrage
    ☆×0.2 · 200s CD · 21 dmg
    🔒 3,800

Coach

McGinnis is a hybrid. Play the role your team is missing (damage, support or tank) and build for it from the start.

No items yet — start from the suggested build below, or browse the shop and click an item to add it to your build.
Suggested Starter Build

Early game

◈5,600
by ~10 min · ◈5,900
Start with these active
  1. 1Monster Rounds
    Monster Rounds
    gun◈800
    Adds the soul income and healing this hero still needs.
  2. 2Extra Charge
    Extra Charge
    spirit◈800
    Adds the utility and spirit damage this hero still needs.
  3. 3Extra Stamina
    Extra Stamina
    vitality◈800
    Adds the mobility this hero still needs.
    MeasuredPlayers on this hero who pair it with Extra Charge win more often.
  4. 4Mystic Expansion
    Mystic Expansion
    spirit◈800
    Takes your spirit spending past 1,600 souls, unlocking the next spirit bonus.
    MeasuredPlayers on this hero who pair it with Extra Stamina and Intensifying Magazine win more often.
  5. 5Spirit Strike
    Spirit Strike
    spirit◈800
    Adds the spirit damage and spirit-resist shred this hero still needs.
  6. 6Intensifying Magazine
    Intensifying Magazine
    gun◈1,600
    Adds the gun damage this hero still needs.

Mid game

◈9,600
~20 min · ◈16,700
Added to your game plan
  1. 1Sprint Boots
    Sprint Boots
    vitality◈800
    Takes your vitality spending past 4,800 souls, unlocking the shop's big vitality bonus.
  2. 2Arcane Surge
    Arcane Surge
    spirit◈800
    Upgrades your Extra Stamina, which you trade in, so it costs less.
    Adds the spirit damage and utility this hero still needs.
  3. 3Mystic Vulnerability
    Mystic Vulnerability
    spirit◈1,600
    Adds the damage resistance and spirit-resist shred this hero still needs.
  4. 4Enchanter's Emblem
    Enchanter's Emblem
    vitality◈1,600
    Adds the damage resistance and spirit damage this hero still needs.
    MeasuredPlayers on this hero who pair it with Extra Charge and Monster Rounds win more often.
  5. 5Healbane
    Healbane
    vitality◈1,600
    Adds the anti-heal and spirit damage this hero still needs.
    MeasuredPlayers on this hero who pair it with Extra Charge and Extra Stamina and Intensifying Magazine and Mystic Expansion and Enchanter's Emblem win more often.
  6. 6Compress Cooldown
    Compress Cooldown
    spirit◈1,600
    Takes your spirit spending past 4,800 souls, unlocking the shop's big spirit bonus.
  7. 7Improved Spirit
    Improved Spirit
    spirit◈1,600
    Adds the spirit damage and health this hero still needs.
    MeasuredPlayers on this hero who pair it with Healbane and Extra Stamina and Intensifying Magazine and Enchanter's Emblem and Compress Cooldown win more often.

Late game

◈14,400
~30 min · ◈30,000
Added to your game plan
  1. 1Enduring Speed
    Enduring Speed
    vitality◈800
    Upgrades your Sprint Boots, which you trade in, so it costs less.
    Takes your vitality spending past 4,800 souls, unlocking the shop's big vitality bonus.
  2. 2Superior Cooldown
    Superior Cooldown
    spirit◈1,600
    Upgrades your Compress Cooldown, which you trade in, so it costs less.
    Adds the utility and healing this hero still needs.
  3. 3Greater Expansion
    Greater Expansion
    spirit◈2,400
    Upgrades your Mystic Expansion, which you trade in, so it costs less.
    Adds the damage resistance and utility this hero still needs.
  4. 4Cultist Sacrifice
    Cultist Sacrifice
    gun◈2,400
    Upgrades your Monster Rounds, which you trade in, so it costs less.
    Adds the gun damage and health this hero still needs.
  5. 5Rapid Recharge
    Rapid Recharge
    spirit◈2,400
    Upgrades your Extra Charge, which you trade in, so it costs less.
    Adds the utility and spirit damage this hero still needs.
  6. 6Escalating Exposure
    Escalating Exposure
    spirit◈4,800
    Upgrades your Mystic Vulnerability, which you trade in, so it costs less.
    Adds the damage resistance and spirit damage this hero still needs.

Build

Uncategorized
No items added yet.

Items

Hero Basket
Stopped because the soul budget ran out — every item still worth adding costs more than what's left to spend.
Total Basket Cost◈ 0
Coverage vs. Need
Mobility0.0 / 201.6
Gun Damage0.0 / 148.0
Spirit Damage0.0 / 126.1
Economy0.0 / 107.1
Still needs: Mobility (201.6), Gun Damage (148.0), Spirit Damage (126.1)
No items were picked for this basket.