Build
Browse ItemsMcGinnis●●●
hero_forge
0/12 active · 0 items
Boon Level00 ability pts
0/0 pts used0 souls
Ultimate unlocks at boon 7
Weapon Stats
Bullet Damage6.1+0.17/boon
Light Melee50+1.58/boon
Heavy Melee116+1.58/boon
Vitality Stats
Max Health780+52/boon
Health Regen2
Move Speed6.7
Spirit Stats
Spirit Power0+1.1/boon
Abilities
Coach
McGinnis is a hybrid. Play the role your team is missing (damage, support or tank) and build for it from the start.
No items yet — start from the suggested build below, or browse the shop and click an item to add it to your build.
Suggested Starter Build
Early game
◈5,600by ~10 min · ◈5,900
Start with these active
- 1
Monster Roundsgun◈800Adds the soul income and healing this hero still needs. - 2
Extra Chargespirit◈800Adds the utility and spirit damage this hero still needs. - 3
Extra Staminavitality◈800Adds the mobility this hero still needs.MeasuredPlayers on this hero who pair it with Extra Charge win more often. - 4
Mystic Expansionspirit◈800Takes your spirit spending past 1,600 souls, unlocking the next spirit bonus.MeasuredPlayers on this hero who pair it with Extra Stamina and Intensifying Magazine win more often. - 5
Spirit Strikespirit◈800Adds the spirit damage and spirit-resist shred this hero still needs. - 6
Intensifying Magazinegun◈1,600Adds the gun damage this hero still needs.
Mid game
◈9,600~20 min · ◈16,700
Added to your game plan
- 1
Sprint Bootsvitality◈800Takes your vitality spending past 4,800 souls, unlocking the shop's big vitality bonus. - 2
Arcane Surgespirit◈800Upgrades your Extra Stamina, which you trade in, so it costs less.Adds the spirit damage and utility this hero still needs. - 3
Mystic Vulnerabilityspirit◈1,600Adds the damage resistance and spirit-resist shred this hero still needs. - 4
Enchanter's Emblemvitality◈1,600Adds the damage resistance and spirit damage this hero still needs.MeasuredPlayers on this hero who pair it with Extra Charge and Monster Rounds win more often. - 5
Healbanevitality◈1,600Adds the anti-heal and spirit damage this hero still needs.MeasuredPlayers on this hero who pair it with Extra Charge and Extra Stamina and Intensifying Magazine and Mystic Expansion and Enchanter's Emblem win more often. - 6
Compress Cooldownspirit◈1,600Takes your spirit spending past 4,800 souls, unlocking the shop's big spirit bonus. - 7
Improved Spiritspirit◈1,600Adds the spirit damage and health this hero still needs.MeasuredPlayers on this hero who pair it with Healbane and Extra Stamina and Intensifying Magazine and Enchanter's Emblem and Compress Cooldown win more often.
Late game
◈14,400~30 min · ◈30,000
Added to your game plan
- 1
Enduring Speedvitality◈800Upgrades your Sprint Boots, which you trade in, so it costs less.Takes your vitality spending past 4,800 souls, unlocking the shop's big vitality bonus. - 2
Superior Cooldownspirit◈1,600Upgrades your Compress Cooldown, which you trade in, so it costs less.Adds the utility and healing this hero still needs. - 3
Greater Expansionspirit◈2,400Upgrades your Mystic Expansion, which you trade in, so it costs less.Adds the damage resistance and utility this hero still needs. - 4
Cultist Sacrificegun◈2,400Upgrades your Monster Rounds, which you trade in, so it costs less.Adds the gun damage and health this hero still needs. - 5
Rapid Rechargespirit◈2,400Upgrades your Extra Charge, which you trade in, so it costs less.Adds the utility and spirit damage this hero still needs. - 6
Escalating Exposurespirit◈4,800Upgrades your Mystic Vulnerability, which you trade in, so it costs less.Adds the damage resistance and spirit damage this hero still needs.
Build
Uncategorized
No items added yet.
Items
Tier 1
$800
Tier 2
$1600
Tier 3
$3200
Tier 4
$6400
Hero Basket
Stopped because the soul budget ran out — every item still worth adding costs more than what's left to spend.
Total Basket Cost◈ 0
Coverage vs. Need
Mobility0.0 / 201.6
Gun Damage0.0 / 148.0
Spirit Damage0.0 / 126.1
Economy0.0 / 107.1
Still needs: Mobility (201.6), Gun Damage (148.0), Spirit Damage (126.1)
No items were picked for this basket.