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The Doorman
The Doorman●●●
hero_doorman
0/12 active · 0 items
Boon Level00 ability pts
0/0 pts used0 souls
Ultimate unlocks at boon 7
Weapon Stats
Bullet Damage24+1.25/boon
Light Melee50+1.58/boon
Heavy Melee116+1.58/boon
Vitality Stats
Max Health755+42/boon
Health Regen1
Move Speed7.9
Spirit Stats
Spirit Power0+1.1/boon

Abilities

0/0 pts used · 1/4 slots
  • Call Bell
    Call Bell
    ☆×1.2 · 18s CD · 55 dmg
    0/3
  • Doorway
    Doorway
    45s CD
    🔒 1,100
  • Luggage Cart
    Luggage Cart
    ☆×0.75 · 30s CD · 60 dmg
    🔒 2,000
  • Hotel Guest
    Hotel Guest
    ☆×1 · 140s CD · 75 dmg
    🔒 3,800

Coach

The Doorman is a support. Your abilities matter more than your items: push lanes, stay with your team and save teammates. Don't farm your carry's lane.

No items yet — start from the suggested build below, or browse the shop and click an item to add it to your build.
Suggested Starter Build

Early game

◈5,600
by ~10 min · ◈5,900
Start with these active
  1. 1Mystic Burst
    Mystic Burst
    spirit◈800
    Adds the spirit damage this hero still needs.
  2. 2Extra Charge
    Extra Charge
    spirit◈800
    Adds the utility and spirit damage this hero still needs.
  3. 3High-Velocity Rounds
    High-Velocity Rounds
    gun◈800
    Adds the gun damage this hero still needs.
  4. 4Mystic Expansion
    Mystic Expansion
    spirit◈800
    Takes your spirit spending past 2,400 souls, unlocking the next spirit bonus.
  5. 5Sprint Boots
    Sprint Boots
    vitality◈800
    Adds the mobility and healing this hero still needs.
  6. 6Grit
    Grit
    vitality◈800
    Adds the barriers and healing this hero still needs.
  7. 7Headshot Booster
    Headshot Booster
    gun◈800
    Adds the gun damage and health this hero still needs.

Mid game

◈10,400
~20 min · ◈16,700
Added to your game plan
  1. 1Improved Spirit
    Improved Spirit
    spirit◈1,600
    Adds the spirit damage and health this hero still needs.
  2. 2Slowing Hex
    Slowing Hex
    spirit◈1,600
    Takes your spirit spending past 7,200 souls, unlocking the next spirit bonus.
  3. 3Arcane Surge
    Arcane Surge
    spirit◈1,600
    Adds the mobility and spirit damage this hero still needs.
  4. 4Rapid Recharge
    Rapid Recharge
    spirit◈2,400
    Upgrades your Extra Charge, which you trade in, so it costs less.
    Takes your spirit spending past 4,800 souls, unlocking the shop's big spirit bonus.
  5. 5Fortitude
    Fortitude
    vitality◈3,200
    Adds the health and mobility this hero still needs.

Late game

◈13,600
~30 min · ◈30,000
Added to your game plan
  1. 1Guardian Ward
    Guardian Ward
    vitality◈800
    Upgrades your Grit, which you trade in, so it costs less.
    Adds the mobility and barriers this hero still needs.
  2. 2Opening Rounds
    Opening Rounds
    gun◈800
    Upgrades your High-Velocity Rounds, which you trade in, so it costs less.
    Takes your gun spending past 2,400 souls, unlocking the next gun bonus.
  3. 3Enduring Speed
    Enduring Speed
    vitality◈800
    Upgrades your Sprint Boots, which you trade in, so it costs less.
    Adds the mobility and damage resistance this hero still needs.
  4. 4Greater Expansion
    Greater Expansion
    spirit◈2,400
    Upgrades your Mystic Expansion, which you trade in, so it costs less.
    Adds the damage resistance and utility this hero still needs.
  5. 5Tankbuster
    Tankbuster
    spirit◈2,400
    Upgrades your Mystic Burst, which you trade in, so it costs less.
    Adds the health this hero still needs.
  6. 6Spirit Burn
    Spirit Burn
    spirit◈6,400
    Adds the spirit damage and anti-heal this hero still needs.

Build

Uncategorized
No items added yet.

Items

Hero Basket
Stopped because the soul budget ran out — every item still worth adding costs more than what's left to spend.
Total Basket Cost◈ 0
Coverage vs. Need
Mobility0.0 / 194.1
Spirit Damage0.0 / 160.5
Utility0.0 / 130.2
Gun Damage0.0 / 106.7
Still needs: Mobility (194.1), Spirit Damage (160.5), Utility (130.2)
No items were picked for this basket.