Build

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Mirage
Mirage●●●
hero_mirage
0/12 active · 0 items
Boon Level00 ability pts
0/0 pts used0 souls
Ultimate unlocks at boon 7
Weapon Stats
Bullet Damage14.8+0.3/boon
Light Melee50+1.58/boon
Heavy Melee116+1.58/boon
Vitality Stats
Max Health730+45/boon
Health Regen1.5
Move Speed7
Spirit Stats
Spirit Power0+1.1/boon

Abilities

0/0 pts used · 1/4 slots
  • Fire Scarabs
    Fire Scarabs
    35s CD
    0/3
  • Dust Devil
    Dust Devil
    ☆×0.3 · 36s CD · 65 dmg
    🔒 1,100
  • Djinn's Mark
    Djinn's Mark
    ☆×0.35 · 2.75s CD · 11 dmg
    🔒 2,000
  • Traveler
    Traveler
    140s CD
    🔒 3,800

Coach

Mirage is a carry. Farm a side lane and the jungle, play safe, and join team fights once your first big item makes you strong.

No items yet — start from the suggested build below, or browse the shop and click an item to add it to your build.
Suggested Starter Build

Early game

◈5,600
by ~10 min · ◈5,900
Start with these active
  1. 1Mystic Regeneration
    Mystic Regeneration
    spirit◈800
    Adds the health and healing this hero still needs.
  2. 2Headshot Booster
    Headshot Booster
    gun◈800
    Adds the gun damage and health this hero still needs.
  3. 3Monster Rounds
    Monster Rounds
    gun◈800
    Adds the soul income and healing this hero still needs.
  4. 4Extra Spirit
    Extra Spirit
    spirit◈800
    Takes your spirit spending past 3,200 souls, unlocking the next spirit bonus.
  5. 5Extra Stamina
    Extra Stamina
    vitality◈800
    Adds the mobility this hero still needs.
  6. 6Suppressor
    Suppressor
    spirit◈1,600
    Adds the damage resistance and utility this hero still needs.

Mid game

◈10,400
~20 min · ◈16,700
Added to your game plan
  1. 1Mystic Vulnerability
    Mystic Vulnerability
    spirit◈1,600
    Takes your spirit spending past 4,800 souls, unlocking the shop's big spirit bonus.
  2. 2Compress Cooldown
    Compress Cooldown
    spirit◈1,600
    Adds the utility this hero still needs.
  3. 3Healbane
    Healbane
    vitality◈1,600
    Adds the anti-heal and spirit damage this hero still needs.
  4. 4Headhunter
    Headhunter
    gun◈2,400
    Upgrades your Headshot Booster, which you trade in, so it costs less.
    Adds the gun damage and mobility this hero still needs.
  5. 5Toxic Bullets
    Toxic Bullets
    gun◈3,200
    Adds the gun damage and anti-heal this hero still needs.

Late game

◈13,600
~30 min · ◈30,000
Added to your game plan
  1. 1Superior Cooldown
    Superior Cooldown
    spirit◈1,600
    Upgrades your Compress Cooldown, which you trade in, so it costs less.
    Takes your spirit spending past 7,200 souls, unlocking the next spirit bonus.
  2. 2Titanic Magazine
    Titanic Magazine
    gun◈1,600
    Adds the gun damage this hero still needs.
  3. 3Cultist Sacrifice
    Cultist Sacrifice
    gun◈2,400
    Upgrades your Monster Rounds, which you trade in, so it costs less.
    Adds the health and gun damage this hero still needs.
  4. 4Radiant Regeneration
    Radiant Regeneration
    spirit◈2,400
    Upgrades your Mystic Regeneration, which you trade in, so it costs less.
    Adds the mobility and healing this hero still needs.
  5. 5Stamina Mastery
    Stamina Mastery
    vitality◈2,400
    Upgrades your Extra Stamina, which you trade in, so it costs less.
    Adds the mobility this hero still needs.
  6. 6Dispel Magic
    Dispel Magic
    vitality◈3,200
    Adds the damage resistance and mobility this hero still needs.

Build

Uncategorized
No items added yet.

Items

Hero Basket
Stopped because the soul budget ran out — every item still worth adding costs more than what's left to spend.
Total Basket Cost◈ 0
Coverage vs. Need
Spirit Damage0.0 / 211.2
Gun Damage0.0 / 132.9
Economy0.0 / 93.4
Utility0.0 / 77.8
Still needs: Spirit Damage (211.2), Gun Damage (132.9), Economy (93.4)
No items were picked for this basket.