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Dynamo
Dynamo●●●
hero_dynamo
0/12 active · 0 items
Boon Level00 ability pts
0/0 pts used0 souls
Ultimate unlocks at boon 7
Weapon Stats
Bullet Damage12.6+0.5/boon
Light Melee50+1.58/boon
Heavy Melee116+1.58/boon
Vitality Stats
Max Health880+61/boon
Health Regen1.8
Move Speed6.7
Spirit Stats
Spirit Power0+1.1/boon

Abilities

0/0 pts used · 1/4 slots
  • Kinetic Pulse
    Kinetic Pulse
    ☆×1.55 · 26s CD · 115 dmg
    0/3
  • Quantum Entanglement
    Quantum Entanglement
    20s CD
    🔒 1,100
  • Rejuvenating Aurora
    Rejuvenating Aurora
    48s CD
    🔒 2,000
  • Singularity
    Singularity
    ☆×0.28 · 250s CD · 75 dmg/s
    🔒 3,800

Coach

Dynamo is a support. Your abilities matter more than your items: push lanes, stay with your team and save teammates. Don't farm your carry's lane.

No items yet — start from the suggested build below, or browse the shop and click an item to add it to your build.
Suggested Starter Build

Early game

◈5,600
by ~10 min · ◈5,900
Start with these active
  1. 1Extra Charge
    Extra Charge
    spirit◈800
    Adds the utility and spirit damage this hero still needs.
  2. 2Sprint Boots
    Sprint Boots
    vitality◈800
    Adds the mobility and healing this hero still needs.
  3. 3Headshot Booster
    Headshot Booster
    gun◈800
    Adds the gun damage and health this hero still needs.
  4. 4Extra Regen
    Extra Regen
    vitality◈800
    Adds the healing this hero still needs.
  5. 5Extra Stamina
    Extra Stamina
    vitality◈800
    Adds the mobility this hero still needs.
  6. 6Mystic Expansion
    Mystic Expansion
    spirit◈800
    Takes your spirit spending past 1,600 souls, unlocking the next spirit bonus.
  7. 7Monster Rounds
    Monster Rounds
    gun◈800
    Adds the soul income and healing this hero still needs.

Mid game

◈10,400
~20 min · ◈16,700
Added to your game plan
  1. 1Compress Cooldown
    Compress Cooldown
    spirit◈1,600
    Adds the utility this hero still needs.
    MeasuredPlayers on this hero who pair it with Mystic Expansion win more often.
  2. 2Duration Extender
    Duration Extender
    spirit◈1,600
    Takes your spirit spending past 7,200 souls, unlocking the next spirit bonus.
    MeasuredPlayers on this hero who pair it with Extra Regen and Headshot Booster and Mystic Expansion win more often.
  3. 3Enchanter's Emblem
    Enchanter's Emblem
    vitality◈1,600
    Adds the damage resistance and spirit damage this hero still needs.
    MeasuredPlayers on this hero who pair it with Extra Stamina win more often.
  4. 4Rapid Recharge
    Rapid Recharge
    spirit◈2,400
    Upgrades your Extra Charge, which you trade in, so it costs less.
    Adds the utility and spirit damage this hero still needs.
  5. 5Warp Stone
    Warp Stone
    vitality◈3,200
    Takes your vitality spending past 4,800 souls, unlocking the shop's big vitality bonus.
    MeasuredPlayers on this hero who pair it with Headshot Booster and Rapid Recharge win more often.

Late game

◈12,800
~30 min · ◈30,000
Added to your game plan
  1. 1Healing Booster
    Healing Booster
    vitality◈800
    Upgrades your Extra Regen, which you trade in, so it costs less.
    Adds the healing this hero still needs.
    MeasuredPlayers on this hero who pair it with Greater Expansion win more often.
  2. 2Enduring Speed
    Enduring Speed
    vitality◈800
    Upgrades your Sprint Boots, which you trade in, so it costs less.
    Adds the mobility and damage resistance this hero still needs.
  3. 3Greater Expansion
    Greater Expansion
    spirit◈2,400
    Upgrades your Mystic Expansion, which you trade in, so it costs less.
    Adds the damage resistance and utility this hero still needs.
  4. 4Stamina Mastery
    Stamina Mastery
    vitality◈2,400
    Upgrades your Extra Stamina, which you trade in, so it costs less.
    Adds the mobility this hero still needs.
  5. 5Refresher
    Refresher
    spirit◈6,400
    Adds the damage resistance this hero still needs.
    MeasuredPlayers on this hero who pair it with Mystic Expansion win more often.

Build

Uncategorized
No items added yet.

Items

Hero Basket
Stopped because the soul budget ran out — every item still worth adding costs more than what's left to spend.
Total Basket Cost◈ 0
Coverage vs. Need
Mobility0.0 / 301.2
Utility0.0 / 156.9
Resistances0.0 / 87.4
Spirit Damage0.0 / 84.0
Still needs: Mobility (301.2), Utility (156.9), Resistances (87.4)
No items were picked for this basket.